A Ghostbusters II Christmas Poem
It's Christmas Eve for some of you, and what better way to celebrate than with a poem pulled from a 35-year-old book. Taken from pages 74-76 of the "Ghostbusters II Joke, Puzzle, and Game Book" by Jim Razzi & Jack Looney, let's read Ghostbusters' Xmas Eve, or A Visit From Vigo...
Spook Central VIP Holiday Gift 2024
By Paul Rudoff on Dec. 16, 2024 at 12:00 PM , Categories: Ghostbusters 1, Real Ghostbusters, VIP Exclusives, Ghostbusters: Frozen Empire , Tags: scvipgift
I have just mailed out a holiday gift to all eligible Spook Central VIPs, which is everyone who has been a VIP from this past January 1st (or earlier) through December 1st. If that includes you, and you want to be surprised when you receive the package, DON'T READ ANY FURTHER!!! Here's an animated gif of Beetlejuice scaring Lydia and her fiancee from Beetlejuice Beetlejuice to act as a buffer between you and the photos below of the holiday gifts.
Ghostbusters California Filming Locations in 1970's Nancy Drew Episode
The Hardy Boys/Nancy Drew Mysteries premiered on ABC in January of 1977. Alternating between Hardy Boys stories featuring Parker Stevenson and Shaun Cassidy, and Nancy Drew stories featuring Pamela Sue Martin (later replaced by Janet Louise Johnson), the series ran for three seasons, with the last season (retitled The Hardy Boys) focusing solely on Frank and Joe Hardy. Despite taking place in other locations, much of the series was filmed in California; mostly on the Universal backlot. The second season episode "The Lady on Thursday at Ten" (aired on January 1, 1978) takes place in Manhattan, but was filmed all around California, including at some locations used in the original Ghostbusters films.
Ghostbusters: Frozen Empire Soundtrack/Score Album Vinyl Record Review
Sony's Waxwork Records label is set to release the Ghostbusters: Frozen Empire Original Motion Picture Music album on vinyl record on November 22nd. Read on to find out more about it...
Spook Central Halloween Treat - Cinefex #17, Now In Color!
By Paul Rudoff on Oct. 31, 2024 at 12:00 PM , Categories: Ghostbusters 1, Books, VIP Exclusives , Tags: halloween_treat
For the past 12 years, I posted a special Spook Central "Halloween Treat" every October 31st. It was never intended to be an annual thing, but I've managed to keep it going. This year, I didn't know if I would, as I had nothing planned that I could work on quickly. Well, I found something. It's not much, but it's something, and it's a "something" that I have been meaning to finish for eight years now.
Krispy Kreme 2024 Ghostbusters Doughnuts Unboxing Review
In early October 2024, Krispy Kreme released Ghostbusters doughnuts (henceforth "donuts") to various regions around the world. One of those regions was the United States, where the donuts were released in several different configurations. Join me as I do an unboxing review of them.
Hasbro New York Comic Con 2024 Breakfast Event Attendee Report
On Saturday October 19, 2024, I attended Hasbro's New York Comic Con 2024 Breakfast Event in New York City, an offshoot of the larger New York Comic Con going on elsewhere in the city at the same time. Join me as I share with you my experience of the event.
Running Press' Ghostbusters Light-Up Slimer Review
Running Press recently released the Ghostbusters Light-Up Slimer. Read on to find out more about it...
Ghostbusters: The Video Game Xbox 360 March 23, 2009 Beta Videos
In software development, "Beta" versions are compiled in order to see how the project is shaping up, garner feedback and work out bugs, or to have something to demonstrate to others. These work-in-progress "prototypes" can be used to determine where changes need to be made. For Ghostbusters: The Video Game (2009), several pre-release versions are known to exist. Today, I will look at the video assets from one of them.
Ghostbusters: The Video Game Xbox 360 July 8, 2008 Beta Videos
In software development, "Beta" versions are compiled in order to see how the project is shaping up, garner feedback and work out bugs, or to have something to demonstrate to others. These work-in-progress "prototypes" can be used to determine where changes need to be made. For Ghostbusters: The Video Game (2009), several pre-release versions are known to exist. Today, I will look at the video assets from one of them.
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