Convert PlayStation 3 Jurassic Park The Game Saves To Xbox 360
By Paul Rudoff on May. 6, 2018 at 12:00 PM in Video Games

In a previous blog post, I explained how to convert PlayStation 3 game saves to Xbox 360 game saves. At the time, I had tested the technique out on a few games and found that only one game could be successfully converted: Murdered: Soul Suspect. Well, I'm happy to report that I have found a second game whose saves can be converted. As you can see from the title and image above, that would be Jurassic Park: The Game, released in 2011 by Telltale Games.
I'm not going to go over the whole conversion technique again, as I already did that in my previous blog post. So, I'll just keep it simple, and assume that you're smart enough to connect the dots. (Please don't prove me wrong.) Download the Horizon and Brute Force Save Data programs mentioned in that post, and let's move on.
1. You'll need your own Jurassic Park X360 save. Just copy it from your console to a USB drive, then copy it to your computer. On your USB drive, it will be in your console ID folder, in a subfolder named "443607D0". Copy that to your hard drive. If you're thinking about using multiple saves for each of the episodes, put multiple copies of your save into different folders named "Episode 1", "Episode 2", etc. That way you can convert each of them separately.
2. We'll be using the Jurassic Park: The Game PS3 Save Set by Mark1 and xSOADx. This contains two saves for Episode 1, and one save for each of the other three episodes. Extract the files to your hard drive.
3. Run Brute Force Save Data and navigate to the extracted PS3 saves. Select them, right click, and use Decrypt All Files. Exit the program, and ignore the warning.
4. Run Horizon, go to Tools - Package Manager. Click on Open, and find the "TTG" package file buried deep within your X360 save folders. Click on the Contents tab and you'll see that it contains three files: prefs.prop, autosave.prop, and autosave.save. The PS3 save contains these same three files, although they have different names:
C6962541 = prefs.prop
FCDA626F = autosave.prop
06D29D5B = autosave.save
5. Simply put, you will right click on each of these files in Horizon, select Replace, and replace them with the equivalent files from the PS3 save. You will see a "File replaced successfully!" message.
6. Click on Save, Rehash, and Resign to save it. You will see a "Saved, rehashed, and resigned!" message. (If you want to save it directly to your USB drive [assuming you have it plugged into the computer], click on Save To Device in the upper right corner of the window.)
7. Repeat for any other PS3 saves you want to convert.
8. Remove the USB drive from your computer, put it in your X360, and copy the save to your X360. Then play the game and select Load Game.
That's all there is to this. Once you understand what you're doing, it's all really simple. As a bonus, I am providing the entire Xbox 360 converted save set, which also includes one "end of Episode 4" save (Save #2) created by me that places you at the very last checkpoint in the game, right after the annoying "keep the green dot in the circle" part of the T-Rex fight at the dock. (A full set of instructions is included in the file.) You will need to resign this X360 save set for your own console, and change the folder structure to rename the folder with my Console ID (E00005BDFA630D61) to whatever your Console ID is. See my previous blog post to learn how to do that.
Bruteforce Save Data contains a file named "games.conf", which contains all of the keys to decrypt the save files. In the unlikely event that your copy doesn't include Jurassic Park, add this text to the file (open it in Notepad or any plain text editor):
If you need any help with the game, you can consult this Achievement Walkthrough or the PS3 walkthroughs for Episode 1, Episode 2, Episode 3, and Episode 4.; "Jurassic Park The Game (Episodes 1-4)" [NPUB30499/NPUB30652/NPUB30653/NPUB30654] ;disc_hash_key= secure_file_id:*=102C1C0F33444E9A57089A714DB001FE
Jurassic Park is also available on the PC, and I would bet that the prefs.prop, autosave.prop, and autosave.save files from those saves could be used in Horizon to replace the same-named files in the X360 saves as we're doing with the PS3 files. I did not test this out, because the only PC game saves I could find are "100% complete" which would be pointless for our purposes. They would be equivalent to "all chapters unlocked". Should you like to try it for yourself, here are some PC save links: PC Save #1, PC Save #2, PC Save #3, PC Save #4, PC Save #5, PC Save #6, PC Save #7, and PC Save #8.
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